ZAIVA

BOSK ARCADIA - SERIOUS GAME

BOSK (Mother company: Arcadia) is an organization that has focused it’s attention on the need to look differently at the relationship between humans and nature. Within my team we were tasked to develop a solution around the lack of knowledge that children in elementary school have around the Sustainable Development Goals (SDG’s). The resulting product that took shape is an interactive serious game that can be played in the classroom by the teacher, and individually by the children. Within the product our focus layed on teaching children about the SDGs in a fun way. Through storytelling and tasks in the game, children learn about current issues facing nature and wildlife. 

Client: Bosk (Arcadia)

Roles: Project management, character design & pixel artist, animator.

Team roles: Research, Concept creation, Protoyping, Storytelling 

Minor: Game development & 3D design

Learn insights: Scrum for continuous team improvement – prioritizing with the MOSCOW method – organizing retrospectives – leading performance appraisals – improving team building – creating a research plan – focus group research – semi-structured interview – nalyzing data and generating insights with saturate & group method – communication with the client – chairmen’s role in meetings – prototyping our concept- creating a flow chart – concepting – pitching our product – pixel art – character design – loop animation – creating tile sets for the developer